Doom: bigger, badder, gorier than ever before

Trailer shows the blood-soaked demon hoardes are back in all their glory

Pete Hines, vice president of marketing and public relations of Bethesda Softworks, speaks at Bethesda’s press conference ahead of E3. Photograph: Kevork Djansezian/Reuters

Pete Hines, vice president of marketing and public relations of Bethesda Softworks, speaks at Bethesda’s press conference ahead of E3. Photograph: Kevork Djansezian/Reuters

 

Remember playing Doom back in the days when graphics were a little less realistic? Take a look at the updated version Bethesda unveiled ahead of E3.

It’s already come in for a bit of criticism because of the sheer level of blood and guts that are on offer, but if you’re a Doom player of old, this probably won’t faze you. Still, things can get a little - a lot, actually - blood soaked, so if you’re of delicate sensibilities, it’s probably best to give this one a wide berth. Think exploding demons and the like.

The game is running on the id Tech 6 game engine.

There are a few new things to get to grips with too. Multiplayer is coming, but the current favourite around these parts is SnapMaps, which essentially allows you to edit and share levels.

Doom is set for release early next year on Xbox One, PlayStation 4 and PC. Here's the 18-rated trailer to keep you going until then. 

 

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