PC CD-ROM minimum system requirements:
486/66mhz; Windows 95
(8MB RAM); DOS 5.0 (4MB
RAM); 4OMB hard disk space; CD-ROM drive; VGA.
£24.99
THIS is it, the final episode.
Life may never be quite the same. Nothing more to look forward to, we've had Doom, Doom II. The Ultimate Doom and now Final Doom. But let's not get too downhearted - after all, there's always Quake to console you.
With thousands of levels available, quite cheaply, one has to ask why would you pay £25 for just the 64 levels incorporated here. One good reason for doing so is the fact that all these levels are created by the people who started the whole phenomenon off. And another good reason is that you can never get enough of Doom. no matter what the cost. To miss out on one level alone would be sacrilegious.
As it happens, in Final Doom the 64 levels are divided into two 32-level episodes - The Phitonia Experiment and TNT Evitution. There is nothing new in either of these as far as gameplaying, weapons etc go but one can see at a glance how professionally they are done as opposed to some of the DIY enthusiasts' levels.
Saying Final Doom isn't value for money is a bit like suggesting that for £13 you should get 50 songs on an album. It's not the quantity but the quality that counts. In that respect Final Doom cannot be faulted and for multi-player gamers the Windows 95 interface will make life a lot easier. Final Doom, coming from Id Software is, as usual, gripping stuff.
Graphics: 92%
Sound: 90%
Gameplay: 94%