Helldivers | Game Review

Some baffling and unfair features hamper this otherwise fun shooter

Helldivers
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Publisher: Sony
Reviewed On: Playstation 4
Cert: 16
Available On: Playstation 3,Playstation 4,Playstation Vita

Strap in, Private! Brace yourself for a futuristic war game where your threats are alien bugs, friendly fire, and some poor game design decisions.

To be fair, Helldivers is not without its charms, with a nice, retro set-up, cool design and a hint of satire, as you're told to "spread managed democracy throughout the galaxy!" It's a top-down shooter like Contra, or, for a more recent comparison, Halo: Spartan Assault.

You’re equipped with standard military game weapons (main gun, side-weapon, grenades) and you have a few extra gadgets that you can summon from above, such as a gun turret. Throughout the campaign, you carry out missions that would be familiar to anyone who’s seen an old war movie or played a shooter in recent years – planting bombs, activating beacons, capturing bases, and so on.

As a soldier for “Super Earth”, you must attack (“liberate”) regions, and then work your way up to the region’s home worlds.

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The raison d'être for Helldivers seems to be multiplayer gaming, with an online multiplayer option and the ability to cross-play across multiple devices. But Playstation Plus is required for online multiplayer, which is a little unfair and miserly, especially since there are other Playstation games that don't require you to pay for similar services.

There are also some curious controls, such as holding down a button to switch weapons instead of a quick tap – this is especially maddening when you’ve run out of bullets and you need to switch guns speedily.

When you get into the flow, Helldivers is a fun game, in spite of its niggling flaws. It's fast-paced, the levelling up and choice of planets to invade give it a little depth, and cross-platform play is a neat concept. But with a few control changes and design tweaks, it could've been something special.