Injustice: Gods Among Us
Game Title: Injustice: Gods among Us
Publisher: Warner Brothers Interactive
Reviewed On: Playstation 3
Available on: Playstation 3,Wii U,Xbox 360
Depending on your perspective, the plot for Injustice: Gods Among Us is either inspired or daft. As a contrivance to have superheroes switch allegiances, it works fine. But for logical, nuanced storytelling, don’t look for it in this superhero beat-’em-up.
The game’s outrageous story feels like an interactive Saturday morning cartoon. Superman, brainwashed and manipulated by the Joker, has become a troubled, angry dictator, much to the chagrin of former friends, including Batman. There’s some hokum about parallel worlds, superheroes forming bonds with supervillains, and former super-pals duking it out.
This makes for a barmy but pleasing collaboration between Warner Bros (makers of Arkham City ) and the developers of Mortal Kombat : entertaining, boisterous exposition, followed by duels between iconic characters. Each chapter in the tangled narrative is told from a different superhero’s perspective, which gives you the chance to play as a number of characters. The roster includes The Flash, Green Lantern, Wonder Woman, Bane, Catwoman and many more.
The combat is speedy, traditional 2D beat-’em-up. Take the time to learn the moves and you’re rewarded for well-timed blocks and blows and for using your environment to pummel enemies. Eventually you clock up amusing “super moves”, such as the Joker’s custard pie-related carnage, the Batmobile appearing out of nowhere for a hit and run, or (my favourite) Aquaman’s tidal wave that includes an angry shark.
You can play the single-player campaign or local or online multiplayer matches. This writer would have preferred it as an open world brawler (à la
), but overall this is decadent, lively stuff.