Ripping open pink bears in the name of science
Last week, I spent several hours building a video-game monster bear – and this time, the damn thing will work.
And that’s because I got help from an adult – well, several adults, in the form of staff at Dublin’s Science Gallery and two men from New York, Syed Salahuddin and Kunal Gupta, who are part of the Babycastles collective.
The monster mash-up was part of a workshop that is building up to the gallery’s next exhibition, Game: The Future of Play, which opens on November 16th. It will look at what happens when the boundaries between the real world and a computer game are pulled down, why we play games, and how you can create a successful game for the future.
One part of the show will be video-console installations built by Babycastles, with some help from a group of volunteers. Some are coders, some are enthusiastic gamers, and some are people stuck in a video-game time when the Amiga was king, and The Secret of Monkey Island was the only gig in town (that would be me).




